SPC-004 · IN DEVELOPMENT
Swarma hostilis
Creator / Developer
Assay — what this specimen demonstrates
Observation
A browser survival game being rebuilt around a deeper facility run: distinct wings, physical rooms, floor choices, upgrades, persistent systems, and extraction. Public access is temporarily sealed while the experience is tuned.
Method
Built the full game on a custom TypeScript canvas engine (no framework): top-down movement, wave spawning, collision, a chaining/piercing projectile system, XP and level-up choices, eight stackable upgrades, camera follow, particle effects, screen shake, and local high scores.
Specification