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ARTIFACT-04 // DUNGEON PROTOCOLLIVE

Dungeon Protocol: Misfit Run

Browser survival mini-game

TYPE

Interactive web game

ROLE

Creator / Developer

// BRIEFING

A neon survival mini-game: move through a corrupted digital dungeon, fight waves of enemies with auto-attacks, collect XP, choose upgrades, and survive as long as possible.

// WHAT ERIC BUILT

Built the full game on a custom TypeScript canvas engine (no framework): top-down movement, wave spawning, collision, a chaining/piercing projectile system, XP and level-up choices, eight stackable upgrades, camera follow, particle effects, screen shake, and local high scores.

// PROOF OF SKILL

  • [✓]Game loops & state management
  • [✓]Real-time interaction & collision logic
  • [✓]Animation and creative coding

// TECH STACK

TypeScriptCanvas APIReactlocalStorage
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