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ARTIFACT-04 // DUNGEON PROTOCOLLIVE
Dungeon Protocol: Misfit Run
Browser survival mini-game
TYPE
Interactive web game
ROLE
Creator / Developer
// BRIEFING
A neon survival mini-game: move through a corrupted digital dungeon, fight waves of enemies with auto-attacks, collect XP, choose upgrades, and survive as long as possible.
// WHAT ERIC BUILT
Built the full game on a custom TypeScript canvas engine (no framework): top-down movement, wave spawning, collision, a chaining/piercing projectile system, XP and level-up choices, eight stackable upgrades, camera follow, particle effects, screen shake, and local high scores.
// PROOF OF SKILL
- [✓]Game loops & state management
- [✓]Real-time interaction & collision logic
- [✓]Animation and creative coding
// TECH STACK
TypeScriptCanvas APIReactlocalStorage